Tuesday, August 30, 2016

Star Ocean: Integrity And Faithlessness – The Faults In Our Stars

Hero wears blue, heroine wears pink. Hero wields sword, heroine wields staff. Hero fights, heroine heals and hero’s wingman Ted emphatically points out heroine is honestly, totally, utterly butterly 18. A traditional JRPG in all but length, clocking in at a modest 20 hours, the fifth entry in tri-Ace’s flagship series is something of a mythril-rod-in-the-mud. Sure, it’s pretty. Magical, even. But it’s also steeped in the musty aura of light years gone by.

A medieval setting with a cat population rivalling that of mobile sensation Neko Atsume also does little to launch the experience. Every terrain base is dutifully covered – sandy beach, snowy mountain range, luminescent starship deck – but sadly undermined in record time via backtracking. A glittering waterfall prompts you to press Share first time around, but soon becomes a mere signpost on the inevitable hike back to the start. Silver lining: more walking equals more enemy encounters equals more time spent with a battle system designed to make you feel like a digital artist.

True Colours

The screen sparkles with refreshing visual lemonade, a glass canvas drenched in the bright lights and crisp numbers that punctuate every spell and sword strike without fail – chaotic but accessible real-time combat that lets you paint the landscape every colour of the rainbow. Absorb the fauxMMO atmosphere, then shatter it by switching party members or tapping w to pause the action so that you can carefully hand-select your next move. An ultra-rare wild difficulty spike appears?! Overcome it by unleashing the power you’ve painstakingly built up in your Reserve Rush gauge for massive heals or critical damage.

Okay, okay! I guess I’ve kept you waiting long enough. Here’s the answer you’re looking for: yes, Faithlessness does feature multiple endings – romantic epilogues that change depending on which relationships you choose to strengthen throughout your adventure. As you might expect, this is no Second Story. There are just seven endings in total and, unless you really like the main scenario’s lengthy monologues about space lasers, they probably aren’t worth the required replay.

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from
http://www.accessibilityforum.org/star-ocean-integrity-faithlessness-faults-stars/

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